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A role-playing game of dreams and mirages
Dragonfly Motel is a tabletop role-playing game of dreams and mirages. You portray reckless travelers lost in a surreal trap of dreamlike slices of life, beginning in the titular Dragonfly Motel.
- You have the right to say illogical things.
- Inconsistency is tolerated—several contradictory realities coexist.
- When you say something, it’s true. But not even death is irreversible.
- Show, don’t tell. For example, don’t recount the past—travel there.
- Don’t try to understand what is happening. Savor it. Let go.
This imaginative French creation offers one of the more unconventional experiences in tabletop role-playing.
This is an English translation and revision of Dragonfly Motel, written by Thomas Munier.


